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Total War: Rome 2 preview: every question answered

Rome II is ambitious. But to capture that civilization in a game..? To take that marvellous complexity at every level, to simulate that..? That’s yet more ambitious. We spoke to the team at Creative...

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Total War: Rome 2 has a budget 40 percent bigger than any previous Total War

Total War: Rome 2 has had a budgetary pant-expansion, say Creative Assembly.“It’s about having a lot of content,” lead designer James Russell told Edge on the subject. “And of course we’ve got to do...

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Empire: Total War’s early game was made too complicated by its setting and...

“One of the things that was challenging about playing Empire: Total War, which was 2009, was that the starting situation for the player was quite complicated because it was set in 1700,” Total War:...

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Total War: Rome 2 combines land and sea assaults; see them in action

You’d be forgiven for thinking that Total War: Rome 2 is all about the siege of Carthage, because right now that’s all Creative Assembly will show us. Actually though, Rome 2 is about everywhere and...

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Total War: Rome 2 gameplay footage shows Carthage brought to its knees

Just a hint of elephants; Creative Assembly sure know how to tease us. Even with 10 minutes of gameplay footage, showing off the invasion of Carthage by a large Roman force, formed of both land and...

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Total War: Something to be announced at GDC tomorrow

Vague and insubstantial news posts aren’t my forte so bear with me. Tomorrow will see a new Total War game announced during Creative Assembly's lead game designer James Russell’s talk at GDC. The type...

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Creative Assembly developers make the case for Total War: Arena

I met Creative Assembly’s James Russell and Gabor Beressy on the last day of GDC at a convention center cafe underneath Moscone North. Both men had the worn look I’d seen on most media and developers...

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